“Flash Talks”: (Wednesday/Thursday) are 10 or 15-minute, high-impact sessions that enable presenters to present key information in a concise format. Most are accompanied by PowerPoint slides. Typically, three Flash talks are scheduled per 60-minute session, leaving 15 minutes for Q&A. Talks are grouped by area of interest, i.e., archives, libraries, museums, language, STEM, etc.
“Inspire” Talks (Wednesday/Thursday) are 30-minute presentations on timely, innovative, or challenging topics. Held immediately after lunch, these sessions are meant to inspire and are ideally suited for single presenters.
Skill Building Labs: (Wednesday/Thursday) are 60 minute sessions designed to provide hands-on activities that enable participants to learn new skills and techniques in a variety of areas, although most are related to collections care. If more time is needed, you may submit two separate session proposals indicating Part 1 and Part 2. The descriptions for each session must be unique and clearly define what will take place in each session and if attendance at both sessions is mandatory.
Forums/Listening Sessions: (WednesdayThursday) are 60 minutes in length and are designed to allow for sustained interactions for participants and organizers around a particular topic. Forums are intended for organizers to get early feedback, facilitate a conversation around critical issues, or begin to frame new directions or approaches in a particular area. Ideally, organizers should document input received and produce a white paper that may be shared with ATALM audiences.
Concurrent Sessions: (Wednesday/Thursday) are 60 minutes and typically feature three or more presenters who share ideas, viewpoints, and experiences on key topics and issues. Questions and comments from the audience are encouraged.
Pre-Conference Workshops: (Monday) are half-day (3 hours) or full day (6 hours) that provide hands-on learning opportunities. Attendees pay an additional fee to attend the workshop and expect to receive an in-depth treatment of the topic and handouts to use for future reference. Ideally, workshops should be interactive and allow the attendees time to practice the concepts and ideas presented.